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History

  • The Haunted Mansion Ghost Chasers game was Released: 12 December 2005. This game opened with the release of Frontierland
  • The Haunted Mansion Ghost Chasers game had an update on 2 October 2006. This update added many new area set-ups for Mansioneers to play in.
  • On 8 January 2007, the Haunted Mansion Lobby was moved to New Orleans Square. The game remains the same, the lobby was just moved.
  • Every Tuesday in February 2007 the game gave ten credits per ghost instead of the usual five. (During the February Fun Days Special Event.)
  • Every Thursday in July 2007 the game gave ten credits per ghost instead of the usual five.
  • During October 2007, the game gave ten credits per ghost instead of the usual five.
  • Starting 9 October 2007, the game also gave a Coffee Table Crate Color Orange for winning in addition to usual rewards. This extra reward was only available during a win that doesn't include another bonus, as in you wouldn't receive the crate on a 5th or 10th win. On 12 October 2007 this "error" was fixed.

How to Play

Controls

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  • Use your arrow keys on your keyboard, or you mouse to move your character. When using the mouse, just click in the direction you want to go.
  • Press the control (ctrl) key on your keyboard, or the shift key, to use your vacuum to suck up ghosts of your color, and members of the opposite team that have been transformed into ghosts.
  • You can also, when facing a coffin, in the angle you are facing the coffin, hold the mouse key down corresponding to the direction you are facing the coffin, or hold the mouse in the direction corresponding to the way you are facing the coffin, to activate the coffin and have another ghost come out onto the game field.

Starting a Game

  • Click "Start New Game" on the bottom left side of the screen, or "Join" on a tombstone. The color of the tombstone will decide which color ghosts you'll catch.
  • If you started the game, and someone that you don't like joins, or you don't want too many people on one team, click the skull by their name to boot them from the list.

Rewards

ItemColorCostPhotoLocationNotes
5 CreditsVMK CreditsFor each ghost you catch.
For more information see Credit
180 CreditsVMK CreditsEvery 5th game that you win.
For more information see Credit
375 CreditsVMK CreditsEvery 10th game that you win.
For more information see Credit
2,000 CreditsVMK CreditsEvery 50th game that you win.
For more information see Credit
  • Every Tuesday during February 2007 (during the February Fun Days Special Event) players received 10 credits a ghost, compared to the 5 they usually receive.
  • Every Thursday during July 2007 players received 10 credits a ghost, double what they would normally receive per ghost.
  • During October 2007, the game gave ten credits per ghost instead of the usual five.

Hall of Fame

  • There is no reward for being on the Hall of Fame, this is simply to indicate how many wins people have obtained during their time in the mansion.

Areas Inside The Mansion

  • Please note that the obstacles in each area of The Haunted Mansion Game change almost every time you enter them. These pictures ahead are just a rough outline of what you will experience.

The Stretching Room

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The Stretching Room may be the easiest are in The Haunted Mansion Game to catch ghosts in. It is very simple to maneuver. There is a bottom story and an upper story, with stairs on the left and right sides to supply easy transport from top to bottom or bottom to top. On the top story, there seems to be two hallways creeping off about 1/4th away from either your left side or right side of the screen. Entering the right side will "teleport" you to the left side, and entering the left side will "teleport" you to the right side. This can be very useful for avoiding ghosts.

The Attic

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The Attic in The Haunted Mansion Game is a combination or two rooms in The Haunted Mansion. These rooms are expressed in this area by The Attic being the second story, and The Library being the bottom story. Down in the bottom story, The Library, there are no "teleport" places. To get to the second story, or The Attic, you will need to take the elevator "teleport" zone near the left side of the screen. Simply walk into it, and you are on the second story. On the second story, there are two eerie paths on either end near the side of the screen, illuminated by a deathly green glow. Enter the right side, and it will "teleport" you to the left side. Enter the left side, and it will "teleport" you to the right side. This is extremely helpful in the second story, enabling you to catch ghosts rather quickly.

The Ballroom

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The BallRoom is a very simple place to maneuver around, such as The Stretching Room, is. There are no "teleport" areas within this area, however. There is a second story and a bottom story. The bottom story usually has the larger amount of ghosts on it, compared to the upper story. The upper story has a rarely used left portion of it, in which there is no coffin to get ghosts from.

The Graveyard

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The Graveyard is a only area in The Haunted Mansion Game in which you cannot visit outside of the game. If you didn't know, you can visit the Stretching Room, The Attic, and The Ballroom while seeing the Hitchhiking Ghosts. The Graveyard is a very difficult place to traverse. There is an upper section, which has no "teleport" areas. However, on the lower section there is a place near the top of the screen and a place near the bottom of the screen in which it seems like you will exit the area if you walk into it. You will not, but you do go to the opposite place of which you were, such as top to bottom and bottom to top.

Game Play

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Pick a team!There are two teams you can pick from, green or purple.
Green teamSay you pick green team, you will then have the ability to capture green ghosts.
Different ghost colorsIf you pick purple team, you will have the ability to capture purple ghosts. So there are two different color ghosts.
Green is caught!When the green team encounters a purple ghost, they turn into a purple ghost and cannot catch green ghosts for 10 seconds. (If they are on purple team and encounter a green ghost, they turn green for 10 seconds) However, they can get the ghost taken out of them by a member of the opposite team but the opposite team gets 2 ghosts added to their total score.

Find The Door

After that door!At the end of the first round, and sometimes second, there will be a message that pops up. It reads "Find the Right Door". This means you must go into 1 of the 5 vortexes around, and find which one leads to the next level. The team who gets the most team members in the fastest will get an 8 second head start in the next round. (Note: We have timed it, and it is 8 seconds, contradicting with the hitchhiking ghosts saying it is a 5 second head start)
The deadly ghostsWhen the timer starts at the end of the round, you will have 30 seconds to find your door. Every 10 seconds a new ghost comes out, starting when the message appears. This ghosts are blue and unlike the purple and green ghosts, cannot be sucked up. You must avoid these ghosts as to they will "kill" you and provide it so the other team will get the head start in the next round.
Discussion community comments archived from Talk:Haunted Mansion Ghost Chasers

Should we format this page more evenly? --Schmoofy 11:47, 24 October 2006 (CDT)

Go for it! --SpinMarty 11:57, 24 October 2006 (CDT)

Name of the game

It was pointed out in chat that VMK calls this "The Haunted Mansion Game". TODO: Should we move the page, adjust the links, document the name change, etc? --Prisoner 15:45, 9 October 2007 (CDT)

I think we should move it, and keep a note on the former name. --Scootz 15:46, 9 October 2007 (CDT) (Talk | contribs)

Do we know if this was actually the old name? Can someone do some research to confirm this? --Prisoner 16:12, 9 October 2007 (CDT)

Well, from this post on the forums, it seems that it was called that before, at least on the forums. Click here --CL_Haveamagicalday

Referenced by 22 pages pages that link to “Haunted Mansion Ghost Chasers” — its place in the wiki