Hyperspace Mountain
| Released: 8 November 2005 Retired: 23 January 2008 | ![]() |
Object
- The object of the game is to repair your flying saucer, and leave Hyperspace Mountain.
- You repair your saucer by collecting modules scattered around the nine different areas, arranged like a Tic-Tac-Toe board.
- To get these modules, you will need to find different upgrade packs along the way.
History
- This game first premiered in the Tomorrowland Arcade on 8 November 2005.
- The prize when the game first premiered was a Space Mountain Guest Room.
- During Tron Month, the prize was changed to a Blue Tron Arcade Table and Chairs.
Prizes
| Item | Color | Cost | Photo | Location | Notes |
|---|---|---|---|---|---|
| Space Mountain Guest Room | X/Q D2000 Sells for D100 | ![]() | Originally available by winning Hyperspace Mountain in Tomorrowland Arcade. Room Shop | Room Size: 214 Released: 8 November 2005 Retired: 1 September 2006 Re-released: 1 November 2006
| |
| Tron Table | Blue | X/Q Sells for D10 | ![]() | Secret Code | Hyperspace Mountain prize Released: 1 September 2006 Retired: 23 January 2008 Stackable |
Keys
- Up Arrow - Thrust upward
- Left Arrow - Thrust left
- Right Arrow - Thrust right
Discussion community comments archived from Talk:Hyperspace Mountain
Credits
Thanks to MrGenie for the pictureDiscussion
And I'm at a loss of things to add, any ideas? --Schmoofy 17:59, 22 December 2006 (CST)
How about adding the objects in the game, like the power-ups, and typing off that?
Sounds good. I'll work on the templates when I get onto a faster computer, this one seems to be lagging right now. --Schmoofy 09:49, 10 April 2007 (CDT)
Prizes
There seems to be some confusion about the prizes for this game and Blast in Space. Anyone know for sure? --Prisoner 10:48, 2 June 2007 (CDT)
Did extensive searchin on VMKF so updated prizes. Let me know if anyone finds information to oppose this.--UpInTheAir 01:31, 7 February 2008 (CST)


